This project is read-only.

ArgumentNullException when turning in piece

A spanish Windows Phone user emailed the following stacktrace: Time stamp: 15/01/2012 02:20 p.m.   System.ArgumentNullException: Value can not be null. Parameter name: square at Lokeiv.Games.Lud...

Id #17264 | Release: None | Updated: Feb 13, 2013 at 10:59 PM by eloekset | Created: Jan 15, 2012 at 7:55 PM by eloekset

New board UI that supports zoom and pan

Feedback from norwegian WP7 user: "The GUI is disfunctional designed. More space should be used for the board."   Since the board is square and the screen is rectangular, there is no more space to ...

Id #17214 | Release: None | Updated: Feb 13, 2013 at 10:59 PM by eloekset | Created: Jan 8, 2012 at 3:31 PM by eloekset

Metro style for Windows Phone Client

The Windows Phone Client should have a default metro style UI with option to use the classic style. The metro style UI should follow MS's guidelines strictly to look best possible on Windows Phone....

Id #17106 | Release: None | Updated: Feb 13, 2013 at 10:59 PM by eloekset | Created: Dec 21, 2011 at 9:13 PM by eloekset

Safe stops

Comment from WP7 user: Why are there no safe stops on the board??

Id #17017 | Release: None | Updated: Feb 13, 2013 at 10:59 PM by eloekset | Created: Dec 9, 2011 at 5:23 PM by eloekset

Support Landscape on WP

The Windows Phone app should support landscape mode.

Id #16997 | Release: None | Updated: Feb 13, 2013 at 10:59 PM by eloekset | Created: Dec 2, 2011 at 6:01 PM by eloekset

Debug Mode - All game state can be modified visually

Game state can now be persisted and reloaded in form of JSON documents. Even though JSON is quite easy to modify by hand, it would be great if the UI could be set in debug mode to be able to manipu...

Id #16660 | Release: None | Updated: Feb 13, 2013 at 10:59 PM by eloekset | Created: Oct 2, 2011 at 3:41 PM by eloekset

Various levels of AI

It should be possible to configure how smart the various computer players should be, in at least three levels.

Id #15594 | Release: None | Updated: Feb 13, 2013 at 10:59 PM by eloekset | Created: Mar 27, 2011 at 7:19 PM by eloekset

Two pieces on the crossing square

If two pieces are at the crossing square (where they are taken out of the house, and before starting on the path towards the goal), and one has completed a round and the other has just started, the...

Id #15593 | Release: None | Updated: Feb 13, 2013 at 10:59 PM by eloekset | Created: Mar 27, 2011 at 4:20 PM by eloekset

Pieces on the same square should be visualized

If more than one piece is on the same square, it is now impossible to see it. This should be visualized.

Id #15592 | Release: None | Updated: Feb 13, 2013 at 10:59 PM by eloekset | Created: Mar 27, 2011 at 4:18 PM by eloekset

Computer players should be smarter

Strategy to avoid moving a piece into a less secure square should be added. This strategy is more complex than the existing ones, because it needs to look both back and ahead to see if there are op...

Id #15591 | Release: None | Updated: Feb 13, 2013 at 10:59 PM by eloekset | Created: Mar 27, 2011 at 4:15 PM by eloekset